Tuesday, November 12, 2013

Senior Project II - Week 7 - 4

I started populating some areas with beams and wires to make the environment more believable, I toned down the color of the liquid, I think it works as a diffuse better instead of an emissive.

I think I might have to tone down the brightness (and/or lower the opacity) of the holopanels, I'll consider that after getting some feedback since it's good to have some fresh eyes look at the environment. I feel like they'll be guiding the player to the generator along with the emissive on the floor, but the current brightness might be too intense.


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