Tuesday, October 1, 2013

Senior Project II - Paintover and general project update

A quick update to the environment, the camera angle has changed to reduce some of that negative space and some small props have been added (pipes, stairs, more railing) to give the environment more of a functional look, the missing generator has been added, the ceiling above the generator has been expanded upwards to emphasize the scale of the generator, the pipe/wiring that connects the generator to the rest of the environment has been placed below the glass too.








The next update will be focused on the redesign for the columns and quite possibly some design ideas for the new railing piece and stairs.

The floor and walls will be changed for sure (That will be saved for a later update), they'll have more of a sci-fi look (They keywords/ideas I have so far are metal, grates and wiring, of course these will be modular but at the same time I'll try to keep them as interesting as possible)

Everything is already imported into UDK, so I'll also be dealing with common issues and troubleshooting (Lightmaps, material and shader issues, seams, etc.)

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